![]() I knew before even installing the game that this one was probably going to be Not For Me, but since I received it free from Prime Gaming back in May of 2021, I couldn’t see any reason not to give it a whirl. Movement and puzzle controls are what you would expect from a mobile port, and overall, I found the entire experience to be almost unremarkable.Įven if Faraway: Puzzle Escape is precisely the kind of game you enjoy, there are many better options on PC, and probably on mobile as well. The letters (there are three per level) are voice acted adequately. If there is any compelling reason to have audio on, I didn’t find it – there don’t seem to be any puzzles that include audio cues of any sort. In fact, I played over two sessions, and for the second one, I didn’t even bother to put on my headphones. I didn’t have any really satisfying “Aha!” moments, and needed to consult the walkthrough a few more times on my way through (although never for the actual solution to a puzzle – only to figure out what exactly the game was expecting me to do).īoth the graphics and the music are serviceable, but not memorable. There’s a lot of “find this object to unlock this other object” and a lot of “memorize this pattern and use it somewhere else”. I played up until the tenth level (out of twenty), and the puzzles aren’t terribly difficult or original. In fact, Faraway: Puzzle Escape has four sequels, available on both Android and iPhone, so for folks who are a big fan of low-poly first person puzzlers, that’s a pretty meaty catalog. I didn’t find the controls confusing or awkward once I realized that, it just wasn’t what I was expecting. That was the point when I realized this game had been designed for mobile devices and touchscreens. As it turns out, there is no “secret” entrance, there is a door right in front of you, and you can’t just click on it to proceed instead you must hold and drag the handle. In fact, the very first one I found led me pretty far astray, until I finally gave up and consulted a walk-through. They don’t really provide any clues to the puzzles, and – at least for me – added nothing to the experience. There are letters you can pick up on all of the levels, which give you the barest whisper of a background story, but I’ll confess that after the first couple, I decided I didn’t much care for the letter-writer (sorry, Dad!), and stopped actively looking for them. Your email address will not be published.The game’s description on the publishers website. Place the tile on the portal and complete level 13. Do so and then go fetch the last letter from the left side of the room.ġ6. It’s telling you the order to pull all six levers. Notice that the tile in your inventory has dots on it, going from 1 – 6. Place the yellow cube into the puzzle on the wall and solve it to unlock the final latch and open the door. Then solve the puzzle on the wall like you did the others. Take the tile from the middle one and the yellow cube from the right one.ġ3. One of the latches on a door in the distance will open.ġ2. And for the final pillar, 3, pull the lower lever down twice and press the button once. ![]() It should now match the pillar from the left side of the room.ġ1. For the middle pillar and middle levers, you need to match it to pillar 1 from the left side. Now it should match the the pillar from the left side of the room.ġ0. So for the left one (2), first pull the lower lever down. The button rotates the bottom segment of the pillar.ĩ. The top one raises the pillar one segment and the bottom lever lowers it one segment. ![]() For this next puzzle, you need to change the symbols on the pillar so they match the ones from the left side we just saw. Turn left and make note of the three pillars of symbols. You need to line up all the pieces so the outline is a clean rectangle. Cross the bridge and solve the puzzle to the left. Only this time you have two dots to deal with.Ĥ. Turn to the left wall and do the same thing. Press the red dot and the square should turn yellow.ģ. When you press a green button, another one will appear in an L shape away from it, like a knight moves on a chess board. Turn to the right and press the green buttons until one of them lands on the red dot. Then rotate the ones on the door so they match the directions above it.
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